Wednesday, October 8th, 2014
Killing Floor 2 Dev Diary -- Shut Up And Take My Dosh!
IGN has posted Killing Floor 2 Dev Diary 2 that features gameplay footage and lots of blood. And lots of talking about lots of blood. The carnage looks so meaty and satisfying that I'm either feeling hunger pangs or I just can't wait to get my hands on the game.
Friday, September 19th, 2014
Hammerlock and Torgue on BL2 Pre-Sequel
This is probably the video that they should have shown us first. I've been pretty cautiously optimistic on the Borderlands 2 Pre-Sequel thus far because the best stuff has been coming from Gearbox. Some of the weaker DLC from previous games had been farmed out, partly, to various studios and, frankly, it showed.
Hammerlock and Torgue team up to walk you through all of the new stuff in the Pre-Sequel. The gameplay mechanics do look quite different than in the previous game and could make for some interesting gunfights. And who doesn't love the idea of laser shotguns? I'm most excited, however, for the increase in story dialogue as told through the character you're playing. It seems like you'll get more story if you play through each time with a different character (or all at once with friends).
Tuesday, September 9th, 2014
BU Podcast: Episode Fifteen Now Available! Playtest Special Edition!
This week we had a special treat. TWD visited Epic headquarters with several prominent community members and had a playtest and Q&A with Epic. While there, TWD got a bunch of the community members together to have a special podcast with several guests. They talk about just about everything, so it is quite long but also well worth listening to. Enjoy!
BU Podcast: Episode Fourteen and Fifteen Now Available!
So one of these days I will get back in the habit of posting these videos on time dang it! Here are episodes 14 and 15 of the BU podcast. Enjoy!
Thursday, September 4th, 2014
Unreal Engine 4 Free for Schools
In a rather generous move, Epic Games announces that Unreal Engine 4 will be free for schools and their students by signing up (and being approved, no doubt!) at the UnrealEngine website. Certainly putting your tools in the hands of the next generation of designers is a good thing.
- Leading Platforms. Use Unreal Engine 4 for all major platforms including PC, mobile and VR.
- For Artists and Designers. Build complete games with Blueprint visual scripting, no coding required.
- For Programmers. Study, examine and extend Unreal Engine 4's multimillion-line codebase through the GitHub community.
- Learning Materials. In addition to the tools, features and code, Epic provides free tutorials, extensive documentation, AnswerHub support, complete sample projects, wiki and forum access, as well as weekly livestreams because open access to the engine, information and the people behind it all is the best way to learn game development.